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[Official] AS3 Games
What is ActionScript 3?
Quote:
Originally Posted by Adobe.com
ActionScript 3.0 is a powerful, object-oriented programming language that signifies an important step in the evolution of the capabilities of the Flash Player runtime. The motivation driving ActionScript 3.0 is to create a language ideally suited for rapidly building rich Internet applications, which have become an essential part of the web experience.
AS3 games are hackable. This list is now of the pending AS3 games that will be hacked eventually.(Note: global moderator or a moderator needs to take care of the task of updating this.)
Bold means newest game(s) added.
Games:
5 Minutes To Kill Yourself
Apple Defender
Astral Tower Defense
Bloons Tower Defence 3
Bounty Killers
Boxhead Zombie Wars
Dogfight 2
Fire In The Hole 2
GeoWars
GluFo
Hunted Forever
Khronos
Kings Island
Luncheon of the Dead
Mud and Blood 2.1
Orbs
PALADIN the game
Random Defense
Robotkill
Rover Acher
Shopping City
Straw Hat Samurai
Stunt Pilot
Swords and Sandals 3: Solo Ultratus
Tech-Wars
Vector
Warfare 1917
White Board Tower Defense
World War Tower Defence
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Re: List Of Games That Are ActionScript 3*Need Sticky*
Could I ask why it can't be?
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Re: List Of Games That Are ActionScript 3*Need Sticky*
he just told you its as3...
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Re: List Of Games That Are ActionScript 3
Quote:
Originally Posted by Nuha
Could I ask why it can't be?
AS3 is a type of code programmers use.
Here is the code for Apple Defender
Code:
movie '~apple.swf' compressed // flash 9, total frames: 26, frame rate: 40 fps, 640x480 px
fileAttributes attrUseNetwork,attrActionScript3
// unknown tag 86 length 37
// unknown tag 82 length 112367
defineMovieClip 9 // total frames: 24
end // of defineMovieClip 9
// unknown tag 76 length 22
defineMovieClip 44 // total frames: 1
end // of defineMovieClip 44
// unknown tag 88 length 143
// unknown tag 88 length 66
defineMovieClip 50 // total frames: 1
end // of defineMovieClip 50
defineMovieClip 54 // total frames: 1
end // of defineMovieClip 54
defineMovieClip 56 // total frames: 1
end // of defineMovieClip 56
defineMovieClip 60 // total frames: 1
end // of defineMovieClip 60
// unknown tag 88 length 84
defineMovieClip 66 // total frames: 1
end // of defineMovieClip 66
// unknown tag 88 length 21
defineMovieClip 78 // total frames: 1
end // of defineMovieClip 78
defineMovieClip 81 // total frames: 1
end // of defineMovieClip 81
defineMovieClip 82 // total frames: 63
end // of defineMovieClip 82
// unknown tag 88 length 40
// unknown tag 88 length 98
defineMovieClip 88 // total frames: 31
end // of defineMovieClip 88
// unknown tag 88 length 138
defineMovieClip 108 // total frames: 30
end // of defineMovieClip 108
defineMovieClip 109 // total frames: 1
end // of defineMovieClip 109
defineMovieClip 134 // total frames: 74
end // of defineMovieClip 134
defineMovieClip 157 // total frames: 68
end // of defineMovieClip 157
defineMovieClip 180 // total frames: 68
end // of defineMovieClip 180
defineMovieClip 181 // total frames: 1
end // of defineMovieClip 181
defineMovieClip 183 // total frames: 1
end // of defineMovieClip 183
defineMovieClip 186 // total frames: 1
end // of defineMovieClip 186
defineMovieClip 187 // total frames: 1
end // of defineMovieClip 187
defineMovieClip 189 // total frames: 1
end // of defineMovieClip 189
defineMovieClip 190 // total frames: 100
end // of defineMovieClip 190
defineMovieClip 191 // total frames: 2
end // of defineMovieClip 191
defineMovieClip 194 // total frames: 1
end // of defineMovieClip 194
defineMovieClip 198 // total frames: 1
end // of defineMovieClip 198
defineMovieClip 199 // total frames: 1
end // of defineMovieClip 199
defineMovieClip 200 // total frames: 2
end // of defineMovieClip 200
defineMovieClip 206 // total frames: 1
end // of defineMovieClip 206
defineMovieClip 207 // total frames: 1
end // of defineMovieClip 207
defineMovieClip 208 // total frames: 2
end // of defineMovieClip 208
defineMovieClip 214 // total frames: 1
end // of defineMovieClip 214
defineMovieClip 215 // total frames: 1
end // of defineMovieClip 215
defineMovieClip 216 // total frames: 2
end // of defineMovieClip 216
defineMovieClip 222 // total frames: 1
end // of defineMovieClip 222
defineMovieClip 223 // total frames: 1
end // of defineMovieClip 223
defineMovieClip 224 // total frames: 2
end // of defineMovieClip 224
defineMovieClip 230 // total frames: 1
end // of defineMovieClip 230
defineMovieClip 231 // total frames: 1
end // of defineMovieClip 231
defineMovieClip 232 // total frames: 2
end // of defineMovieClip 232
defineMovieClip 235 // total frames: 1
end // of defineMovieClip 235
defineMovieClip 236 // total frames: 2
end // of defineMovieClip 236
defineMovieClip 239 // total frames: 1
end // of defineMovieClip 239
defineMovieClip 240 // total frames: 2
end // of defineMovieClip 240
defineMovieClip 243 // total frames: 1
end // of defineMovieClip 243
defineMovieClip 244 // total frames: 2
end // of defineMovieClip 244
defineMovieClip 247 // total frames: 1
end // of defineMovieClip 247
defineMovieClip 248 // total frames: 2
end // of defineMovieClip 248
defineMovieClip 251 // total frames: 1
end // of defineMovieClip 251
defineMovieClip 252 // total frames: 2
end // of defineMovieClip 252
defineMovieClip 255 // total frames: 2
end // of defineMovieClip 255
defineMovieClip 258 // total frames: 2
end // of defineMovieClip 258
defineMovieClip 261 // total frames: 2
end // of defineMovieClip 261
defineMovieClip 264 // total frames: 2
end // of defineMovieClip 264
defineMovieClip 267 // total frames: 2
end // of defineMovieClip 267
defineMovieClip 270 // total frames: 2
end // of defineMovieClip 270
defineMovieClip 273 // total frames: 2
end // of defineMovieClip 273
defineMovieClip 276 // total frames: 2
end // of defineMovieClip 276
defineMovieClip 279 // total frames: 2
end // of defineMovieClip 279
defineMovieClip 284 // total frames: 1
end // of defineMovieClip 284
defineMovieClip 285 // total frames: 1
end // of defineMovieClip 285
defineMovieClip 286 // total frames: 2
end // of defineMovieClip 286
defineMovieClip 289 // total frames: 2
end // of defineMovieClip 289
defineMovieClip 295 // total frames: 1
end // of defineMovieClip 295
defineMovieClip 296 // total frames: 1
end // of defineMovieClip 296
defineMovieClip 297 // total frames: 2
end // of defineMovieClip 297
defineMovieClip 302 // total frames: 1
end // of defineMovieClip 302
defineMovieClip 303 // total frames: 1
end // of defineMovieClip 303
defineMovieClip 304 // total frames: 2
end // of defineMovieClip 304
defineMovieClip 310 // total frames: 1
end // of defineMovieClip 310
defineMovieClip 311 // total frames: 1
end // of defineMovieClip 311
defineMovieClip 312 // total frames: 2
end // of defineMovieClip 312
defineMovieClip 318 // total frames: 1
end // of defineMovieClip 318
defineMovieClip 319 // total frames: 1
end // of defineMovieClip 319
defineMovieClip 320 // total frames: 2
end // of defineMovieClip 320
defineMovieClip 325 // total frames: 1
end // of defineMovieClip 325
defineMovieClip 326 // total frames: 1
end // of defineMovieClip 326
defineMovieClip 327 // total frames: 2
end // of defineMovieClip 327
defineMovieClip 331 // total frames: 1
end // of defineMovieClip 331
defineMovieClip 332 // total frames: 1
end // of defineMovieClip 332
defineMovieClip 333 // total frames: 2
end // of defineMovieClip 333
defineMovieClip 338 // total frames: 1
end // of defineMovieClip 338
defineMovieClip 339 // total frames: 1
end // of defineMovieClip 339
defineMovieClip 340 // total frames: 2
end // of defineMovieClip 340
defineMovieClip 345 // total frames: 1
end // of defineMovieClip 345
defineMovieClip 346 // total frames: 1
end // of defineMovieClip 346
defineMovieClip 347 // total frames: 2
end // of defineMovieClip 347
defineMovieClip 353 // total frames: 1
end // of defineMovieClip 353
defineMovieClip 354 // total frames: 1
end // of defineMovieClip 354
defineMovieClip 355 // total frames: 2
end // of defineMovieClip 355
defineMovieClip 361 // total frames: 1
end // of defineMovieClip 361
defineMovieClip 362 // total frames: 1
end // of defineMovieClip 362
defineMovieClip 363 // total frames: 2
end // of defineMovieClip 363
defineMovieClip 369 // total frames: 1
end // of defineMovieClip 369
defineMovieClip 370 // total frames: 1
end // of defineMovieClip 370
defineMovieClip 371 // total frames: 2
end // of defineMovieClip 371
defineMovieClip 376 // total frames: 1
end // of defineMovieClip 376
defineMovieClip 377 // total frames: 1
end // of defineMovieClip 377
defineMovieClip 378 // total frames: 2
end // of defineMovieClip 378
defineMovieClip 383 // total frames: 1
end // of defineMovieClip 383
defineMovieClip 384 // total frames: 1
end // of defineMovieClip 384
defineMovieClip 385 // total frames: 2
end // of defineMovieClip 385
defineMovieClip 391 // total frames: 1
end // of defineMovieClip 391
defineMovieClip 392 // total frames: 1
end // of defineMovieClip 392
defineMovieClip 393 // total frames: 2
end // of defineMovieClip 393
defineMovieClip 399 // total frames: 1
end // of defineMovieClip 399
defineMovieClip 400 // total frames: 1
end // of defineMovieClip 400
defineMovieClip 401 // total frames: 2
end // of defineMovieClip 401
defineMovieClip 404 // total frames: 1
end // of defineMovieClip 404
defineMovieClip 405 // total frames: 2
end // of defineMovieClip 405
defineMovieClip 408 // total frames: 1
end // of defineMovieClip 408
defineMovieClip 409 // total frames: 2
end // of defineMovieClip 409
defineMovieClip 412 // total frames: 1
end // of defineMovieClip 412
defineMovieClip 413 // total frames: 2
end // of defineMovieClip 413
defineMovieClip 416 // total frames: 1
end // of defineMovieClip 416
defineMovieClip 417 // total frames: 2
end // of defineMovieClip 417
defineMovieClip 422 // total frames: 1
end // of defineMovieClip 422
defineMovieClip 423 // total frames: 1
end // of defineMovieClip 423
defineMovieClip 424 // total frames: 2
end // of defineMovieClip 424
defineMovieClip 429 // total frames: 1
end // of defineMovieClip 429
defineMovieClip 430 // total frames: 1
end // of defineMovieClip 430
defineMovieClip 431 // total frames: 2
end // of defineMovieClip 431
defineMovieClip 436 // total frames: 1
end // of defineMovieClip 436
defineMovieClip 437 // total frames: 1
end // of defineMovieClip 437
defineMovieClip 438 // total frames: 2
end // of defineMovieClip 438
defineMovieClip 443 // total frames: 1
end // of defineMovieClip 443
defineMovieClip 444 // total frames: 1
end // of defineMovieClip 444
defineMovieClip 445 // total frames: 2
end // of defineMovieClip 445
defineMovieClip 451 // total frames: 1
end // of defineMovieClip 451
defineMovieClip 452 // total frames: 1
end // of defineMovieClip 452
defineMovieClip 453 // total frames: 2
end // of defineMovieClip 453
defineMovieClip 454 // total frames: 1
end // of defineMovieClip 454
defineMovieClip 457 // total frames: 2
end // of defineMovieClip 457
defineMovieClip 460 // total frames: 2
end // of defineMovieClip 460
defineMovieClip 463 // total frames: 2
end // of defineMovieClip 463
defineMovieClip 467 // total frames: 2
end // of defineMovieClip 467
defineMovieClip 471 // total frames: 2
end // of defineMovieClip 471
defineMovieClip 475 // total frames: 2
end // of defineMovieClip 475
defineMovieClip 479 // total frames: 1
end // of defineMovieClip 479
defineMovieClip 480 // total frames: 40
end // of defineMovieClip 480
defineMovieClip 483 // total frames: 2
end // of defineMovieClip 483
defineMovieClip 487 // total frames: 2
end // of defineMovieClip 487
defineMovieClip 489 // total frames: 1
end // of defineMovieClip 489
defineMovieClip 493 // total frames: 1
end // of defineMovieClip 493
defineMovieClip 494 // total frames: 1
end // of defineMovieClip 494
defineMovieClip 495 // total frames: 1
end // of defineMovieClip 495
defineMovieClip 498 // total frames: 1
end // of defineMovieClip 498
defineMovieClip 500 // total frames: 1
end // of defineMovieClip 500
defineMovieClip 502 // total frames: 1
end // of defineMovieClip 502
defineMovieClip 509 // total frames: 30
end // of defineMovieClip 509
defineMovieClip 512 // total frames: 1
end // of defineMovieClip 512
defineMovieClip 513 // total frames: 36
end // of defineMovieClip 513
defineMovieClip 518 // total frames: 8
end // of defineMovieClip 518
defineMovieClip 519 // total frames: 30
end // of defineMovieClip 519
defineMovieClip 522 // total frames: 1
end // of defineMovieClip 522
defineMovieClip 527 // total frames: 8
end // of defineMovieClip 527
defineMovieClip 530 // total frames: 1
end // of defineMovieClip 530
defineMovieClip 533 // total frames: 1
end // of defineMovieClip 533
defineMovieClip 536 // total frames: 1
end // of defineMovieClip 536
defineMovieClip 537 // total frames: 30
end // of defineMovieClip 537
defineMovieClip 542 // total frames: 8
end // of defineMovieClip 542
defineMovieClip 545 // total frames: 1
end // of defineMovieClip 545
defineMovieClip 548 // total frames: 1
end // of defineMovieClip 548
defineMovieClip 551 // total frames: 1
end // of defineMovieClip 551
defineMovieClip 554 // total frames: 1
end // of defineMovieClip 554
defineMovieClip 559 // total frames: 2
end // of defineMovieClip 559
defineMovieClip 564 // total frames: 2
end // of defineMovieClip 564
defineMovieClip 567 // total frames: 1
end // of defineMovieClip 567
defineMovieClip 570 // total frames: 1
end // of defineMovieClip 570
defineMovieClip 571 // total frames: 1
end // of defineMovieClip 571
defineMovieClip 582 // total frames: 20
end // of defineMovieClip 582
defineMovieClip 585 // total frames: 1
end // of defineMovieClip 585
defineMovieClip 586 // total frames: 1
end // of defineMovieClip 586
defineMovieClip 597 // total frames: 1
end // of defineMovieClip 597
// unknown tag 88 length 40
defineMovieClip 637 // total frames: 6
end // of defineMovieClip 637
defineMovieClip 644 // total frames: 1
end // of defineMovieClip 644
// unknown tag 88 length 56
defineMovieClip 656 // total frames: 1
end // of defineMovieClip 656
defineMovieClip 661 // total frames: 4
end // of defineMovieClip 661
defineMovieClip 664 // total frames: 2
end // of defineMovieClip 664
defineMovieClip 667 // total frames: 4
end // of defineMovieClip 667
defineMovieClip 670 // total frames: 1
end // of defineMovieClip 670
defineMovieClip 671 // total frames: 1
end // of defineMovieClip 671
defineMovieClip 673 // total frames: 1
end // of defineMovieClip 673
defineMovieClip 674 // total frames: 30
end // of defineMovieClip 674
defineMovieClip 677 // total frames: 1
end // of defineMovieClip 677
// unknown tag 88 length 76
defineMovieClip 681 // total frames: 1
end // of defineMovieClip 681
defineMovieClip 690 // total frames: 9
end // of defineMovieClip 690
// unknown tag 76 length 1903
end
There are no variables to change, so it cannot be hacked.
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Re: List Of Games That Are ActionScript 3
Right.
Thanks for the heads up ^^.
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Re: List Of Games That Are ActionScript 3
now remember next time, when one of the hackers says as3 you should know what it means
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Re: List Of Games That Are ActionScript 3
That is true you atleast told me what that meant I thought you ---
*Keep the forum [color=#FF0000]family safe[/color].
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Re: List Of Games That Are ActionScript 3
umm. bloons td 3 can be hacked w/ ce......i guess u can make a pre hack, but u can make a trainer. then again u can make a trainer on nething just about.
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Re: List Of Games That Are ActionScript 3
Were aren't using CE though. This list for pre-hacks. I think you can hack AS3 by making a trainer, but I wouldn't know for sure, since I'm not good with trainers.
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Re: List Of Games That Are ActionScript 3
shouldn't you also make a thing for games that are encrypted, there are tons out there and half the newbies ask for them.
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Re: List Of Games That Are ActionScript 3
yeh but the encrypted list will be too much to write
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Re: List Of Games That Are ActionScript 3
i like the yahoo knowledge asking thingy, and you start a question, tags came coming up at the end for you, to let you see if it is asked already, i kinda like that mode.
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Re: List Of Games That Are ActionScript 3
Just because the games aren't hackable, doesn't mean they're impossible to hack. I was able to hack Robokill using ArtMoney and using the multiply by eight thing in tandem...
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Re: List Of Games That Are ActionScript 3
wow.... ive came acrosse 3 of these already... dont remember which games >.<
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Re: List Of Games That Are ActionScript 3
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Re: List Of Games That Are ActionScript 3
Quote:
Originally Posted by mathewthe2
i crossed over 20...
Can you post the names?
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Re: List Of Games That Are ActionScript 3
cant remember...but maybe i will post some other ones when I see them
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Re: List Of Games That Are ActionScript 3
deadtree defender or somthing like that is AS3
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Re: List Of Games That Are ActionScript 3
Quote:
Originally Posted by DeathWillDie
i dont know if we can suggest games in AS3 but i think boxhead the zombie wars is AS3 and i think thing thing 4 is too because nobody can hack it.
:banghead:
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Re: List Of Games That Are ActionScript 3
Yea you can suggest game. But aren't Box Head and Thing Thing games encrypted?
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Re: List Of Games That Are ActionScript 3
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Re: List Of Games That Are ActionScript 3
Another game would be Swords and Sandals 3: Solo Ultratus
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Re: List Of Games That Are ActionScript 3
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Re: List Of Games That Are ActionScript 3
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Re: List Of Games That Are ActionScript 3
this list helped me alot, lols, ive tried to hack like 3 before i seen this list >.<
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Re: List Of Games That Are ActionScript 3
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Re: List Of Games That Are ActionScript 3
read the beginning of the first post... its like an encryption...
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Re: List Of Games That Are ActionScript 3
Quote:
Originally Posted by *****in
read the beginning of the first post... its like an encryption...
Just leave the troll alone.. -.-
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Re: *READ*List Of Games That Are ActionScript 3
Sooooo... if AS3 cannot be hacked..... why can i be able to hack warefare 1917, heli-attack3 Im not Sure :scratch: perhaps some AS3 CAN! be hacked somehow
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Re: *READ*List Of Games That Are ActionScript 3
AND BOXHEAD ZOMBIE-WARS! =D
heyy i would love to contribute to the pre-hacks on the main-site. i can hack and all that.. but how do i pre-hack it? :help:
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Re: *READ*List Of Games That Are ActionScript 3
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Re: *READ*List Of Games That Are ActionScript 3
Quote:
Originally Posted by LovelyPinkSock
AND BOXHEAD ZOMBIE-WARS! =D
heyy i would love to contribute to the pre-hacks on the main-site. i can hack and all that.. but how do i pre-hack it? :help:
Yeah its easy to hack as3 games with memory editors such as artmoney and cheat engine, but to make them into a prehack or trainer is a completely different thing, and is much harder, which is why nobody has been able to do it.
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Re: *READ*List Of Games That Are ActionScript 3
you have just missed somthing...you can make trainers for as3 games... : P
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Re: *READ*List Of Games That Are ActionScript 3
Is Master of the Secret Sea AS3?
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Re: *READ*List Of Games That Are ActionScript 3
oh yeah, lovlypinksocks, dont double post
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Re: *READ*List Of Games That Are ActionScript 3
i didnt notice that!
hmm, so could someone make a trainer for mud and blood 2 with the latest update?
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Re: *READ*List Of Games That Are ActionScript 3
Quote:
Originally Posted by LovelyPinkSock
AND BOXHEAD ZOMBIE-WARS! =D
heyy i would love to contribute to the pre-hacks on the main-site. i can hack and all that.. but how do i pre-hack it? :help:
yes, i would like to know this bytecode and stuff...but just for now, stay calm
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Re: *MUST READ* ActionScript 3 Games
AS3 bytecode is already easily available in Flash AS3 Documentation. I think you mean you want to know how to access and edit the variables in-game without needing an ExternalInterface class?
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Re: *MUST READ* ActionScript 3 Games
so what you mean that, as3 games are possible to be hacked, but, it takes an expert to make it a trainer or a prehack
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Re: *MUST READ* ActionScript 3 Games
as3 games can be hacked :yahoo: