Arcade Prehacks

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Type: Posts; User: ZuckeR

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  1. Make up your mind!

    I more than agree with you. What's happening?!


    I don't know. Jurassic World looked alright to me.

    Make up your mind!
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    Sticky: I understand what you mean but i like to stay...

    Yeah, thats true , but honestly i never care about doing extra work , i like anything i do to have a great quality to it i guess you can say.. I Like having what i do have actual effort put into it...
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    Sticky: Nah, the list is only for ex-staff as far as i...

    < would like to be added to the list. If not for anything extraordinary I have done, other than being a single father, then for sticking around here the longest, and having 0.16 average posts per...
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    Sticky: Well, to add such a feature to an existing swf...

    Yeah thats true , unless maybe you can add in different binary files to on Swf and use a certain code to load a different one when certain keys are pressed? i dont think any tools have created a...
  5. Thread: count to 11111

    by ZuckeR
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    10541 *wabargl*

    10541

    *wabargl*
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    Sticky: It would work but thats not really like turning...

    If you load it , it would just restart the game and swap to the hacked version.
    It would work but thats not really like turning on and off hacks. This way the are not dynamic but hard coded and for...
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    Hehe, i did start with AS2 when first hacking...

    Hehe, i did start with AS2 when first hacking flash games. I thought using flasm was pretty straight forward back then. Now with ffdec you got a second choice that works fine. The code should be...
  8. Thread: count to 11111

    by ZuckeR
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    10539 Muahahaha

    10539

    Muahahaha
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    Sticky: I am having a cold so i did not feel like...

    I am having a cold so i did not feel like replying the last two days.


    I Actually still have my first PHP Project lmao it was a dumb ip logger :rotfl:
    I tend to archive stuff but some days i...
  10. Thread: count to 11111

    by ZuckeR
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    10537 You forgot the number! :o

    10537


    Hi,moderator!
    You forgot the number! :o
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    Sticky: So a jack of all trades you could say, but if it...

    Just about. Mainly, I'm sound head, so from an audio perspecitve I deal with music, mics, and just about anything else that there isn't a department for. Part-time for a local theatre.
    So a jack of...
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    Sticky: I do keep a lot of old projects but if i do come...

    yeah i think i actually deleted that project lol
    I do keep a lot of old projects but if i do come accross them and haven't used them for ages i just delete them as well. Otherwise i would still have...
  13. Thread: EDI Processing

    by ZuckeR
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    Who is "they" and why don't you ask them? What a...

    Who is "they" and why don't you ask them? What a weird thing to ask in a game hacking forum.
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    Sticky: Probably just a small bug in the code so that it...

    When i did it , i used a while condition i think so it was like while i < 100 and it kept going on and on and on lol
    Probably just a small bug in the code so that it runs out of memory because of...
  15. Its more likely the obfuscation used to protect...

    so possibly theres some code in there breaking it
    Its more likely the obfuscation used to protect the hacked games thats breaking it. Obfucators often rely on undocumented effects of the Flash...
  16. Well, the games don't work for me on Firefox as...

    Well, the games don't work for me on Firefox as well, they just stay white. I tried the first 3 games and its not a cache thing as i never played those games before. And judging by the comments...
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    Sticky: With effects that use many objects you should...

    I'm not sure i think i tried to limit it and it still went passed the limit but i dont completely remember:(
    With effects that use many objects you should limit it and use an object pool that holds...
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    Sticky: It is pretty common for C/C++ programs to crash...

    i ended up freezing my flash player
    It is pretty common for C/C++ programs to crash but not so easy to do that by mistake in AS3. Maybe you were creating too many objects.


    if you ever try...
  19. Thread: count to 11111

    by ZuckeR
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    10529 how fun Shift is either 5 backwards...

    10529


    mtb kzs
    how fun

    Shift is either 5 backwards or 21 forwards.
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    Sticky: Stealing... i mean learning from others is always...

    I've seen it in a few games , one game ill have to study the games code more is Zombies in your Backyard something like that , its made in flixel and has the rotating arm, updating text, multiple...
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    Sticky: No they spam all kind of pages were users can add...

    Your saying they use like a script or something to grab the top sites off search engines and spam them?
    No they spam all kind of pages were users can add content like forums. Search engine...
  22. Thread: count to 11111

    by ZuckeR
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    10523 I see numbers!

    10523
    I see numbers!
  23. Thread: count to 11111

    by ZuckeR
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    10521 Counting is so much fun... :rolleyes:

    10521
    Counting is so much fun... :rolleyes:
  24. Thread: count to 11111

    by ZuckeR
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    10518 Yay, Gamma Ray Mutant Zombies FTW

    10518
    Yay, Gamma Ray Mutant Zombies FTW
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    Sticky: Search engines do put up sites high on their...

    Search engine poisoning?
    Search engines do put up sites high on their lists that get mentioned and linked to from many other sites. Thats why spammers do mention the names of those sites in posts or...
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