SO I was hacking Storm the House 2 and i looked through all 200,000 lines and didn't find anything about a global variable..Originally Posted by sme11y
all i found taht i thought related to a global variable is this....
does that have anything to do with a glibal variable? If it is how would i translate that to make it usable for a trainer?Code:// end else if _root.healthnumber = Math.round(_global.health) + " / " + _global.maxhealth; _root.craftsmannum = _global.craftsman + " craftsmen"; _root.gunmannum = _global.gunman + " gunmen"; _root.missilesnum = _global.missiles + " silo workers"; _root.healthbar._xscale = _global.health / _global.maxhealth * 100; _root.money = "$" + _global.money; _root.payroll = _root.gunmansallery * _global.gunman + _root.craftsmansallery * _global.craftsman + _root.siloworkersallery * _global.missiles; _root.payrolltext = "$" + _root.payroll; _root.bars.play(); stop (); // [Action in Frame 5] _global.ammo = _global.maxammo; setProperty("", _quality, "high"); _root._root.bars.play(); _root.housebutton.gotoAndStop(_root.house._currentframe); _root.gunmansallerytext = "$" + _root.gunmansallery + " / day"; _root.craftsmansallerytext = "$" + _root.craftsmansallery + " / day"; _root.silo.siloworkersallerytext = "$" + _root.siloworkersallery + " / day"; _root.payroll = _root.gunmansallery * _global.gunman + _root.craftsmansallery * _global.craftsman + _root.siloworkersallery * _global.missiles; _root.payrolltext = "$" + _root.payroll; Mouse.show(); _root.payrollcover._x = 335; _root.payrollcover.gotoAndPlay(1);
Magnite7
P.S. I don't exactly know wwhat a global variable looks like.