Arcade Prehacks

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  1. #21

    Join Date
    Aug 2010
    Posts
    159

    Re: mud and blood 2.2.6

    oh ****, sorry. so sorry man, thought (for some odd reason) that someone had posted. sorry.

  2. #22
    Banned
    Join Date
    Jul 2009
    Posts
    67

    Re: mud and blood 2.2.6

    Quote Originally Posted by genitilius
    yeah, no offence RJT, need to update your links. none of them seem to work.
    That's because he left this forum long time ago. He's not here anymore.

    Quote Originally Posted by genitilius
    is there any way to work it?
    Try this
    viewtopic.php?f=10&t=10146

    Quote Originally Posted by genitilius
    your a legend. i dont believe you. i seriously dont. your amazing. thank you, and as is said, i wont post it our pass it on. thanks so much!!!
    Welcome,glad to help. And thanks!

  3. #23

    Join Date
    Aug 2010
    Posts
    159

    Re: mud and blood 2.2.6

    sorry to be a retart, but is there any way to remove the brandenburg sign? if you play it, add 100 tactical points, then a little sign will come up and that means you have cheated. like a little failsafe. have seen it happen on the "censored" version of 2.2.5.

    also, because i havent enough internet to get the CS5, i have a good friend who understands C++, and all the other pc languages, and he nicely made me a hacker which you hack as you go. as i play, i change the variables, and give my self money (tactical points)!!! i have tried flasming it, though only to unknown file attributes and branch target not found. though thanks to martin, i do have the variable of tactical points. though if i were to change the kill value... or the health of my men. i dunno. will download CS5 as soon as i get good internet. gonna get a new pc soon, might help. thanks



    EDIT* hacked the wave count, hope this **** is not illegal...

    hacked the wave count to 100000000000000000000000000000000. try it! everyone spam the mochi scores system.

  4. #24
    Senior Member
    Join Date
    Jul 2010
    Location
    The Netherlands
    Posts
    1,863

    Re: mud and blood 2.2.6

    No! You can not, I repeat, NOT use a hack to submit the highscores. If you do that, Mochi will contact Xnite and tell him to remove all Mochi games!
    I've been here before.

  5. #25
    Banned
    Join Date
    Jul 2009
    Posts
    67

    Re: mud and blood 2.2.6

    Quote Originally Posted by genitilius
    have seen it happen on the "censored" version of 2.2.5.
    Not really big concern of ours

  6. #26
    Senior Member
    Join Date
    May 2010
    Location
    Pen Island
    Posts
    3,838

    Re: mud and blood 2.2.6

    Quote Originally Posted by genitilius
    sorry to be a retart, but is there any way to remove the brandenburg sign? if you play it, add 100 tactical points, then a little sign will come up and that means you have cheated. like a little failsafe. have seen it happen on the "censored" version of 2.2.5.

    also, because i havent enough internet to get the CS5, i have a good friend who understands C++, and all the other pc languages, and he nicely made me a hacker which you hack as you go. as i play, i change the variables, and give my self money (tactical points)!!! i have tried flasming it, though only to unknown file attributes and branch target not found. though thanks to martin, i do have the variable of tactical points. though if i were to change the kill value... or the health of my men. i dunno. will download CS5 as soon as i get good internet. gonna get a new pc soon, might help. thanks



    EDIT* hacked the wave count, hope this poo is not illegal...

    hacked the wave count to 100000000000000000000000000000000. try it! everyone spam the mochi scores system.
    *face palm*
    So this is what happens when we help someone out?
    They jack up their score and get number 1 on the scoreboard...
    Great,let's not help out another person with hacking again...

  7. #27
    Banned
    Join Date
    Jul 2009
    Posts
    67

    Re: mud and blood 2.2.6

    Ummm Dave's pretty much right,thanks for correcting me!

  8. #28

    Join Date
    Aug 2009
    Posts
    2,245

    Re: mud and blood 2.2.6

    Mochi will contact Xnite and tell him to remove all Mochi games!

    sublimity thanks for worrying, but that is why we don't allow high score submissions on our hacked games.
    Users world wide hack the scores every minute with cheat engine and such. If mochi looked at their server data
    they would see where it was sent from. They won't accuse us unless the score was submitted from our site.

    So the bottom line is we can't stop users from using cheat engine to hack a high score. If they do it to one
    of our games the score won't submit so we are safe!

  9. #29

    Join Date
    Aug 2010
    Posts
    159

    Re: mud and blood 2.2.6

    i got a couple of Qs:

    1. So poor little DPETTY comes along now and switches naughty words with "poo"? man, i hope he gets paid for it.

    2. should i be expecting cops to rock up at my house any moment? or have i just crashed the mochi score system? If so, say James Stock did it.

    3. so APH is at war with HAG? WICKED.

    and also, i have half these games downloaded, so i can play at school!!! with my friend who gave me the ultimate hack!!! hes like 8 foot tall man.

    and Dave, i aint using cheat engine.

    and Roflmao987, im sorry,

  10. #30
    Senior Member
    Join Date
    Jul 2009
    Posts
    8,079

    Re: mud and blood 2.2.6

    And i got a couple of answers:
    1. Redirect that money to the phpbb censor system

    2. Go ahead and hack the highscores, just dont get our hands dirty.

    3. Yes, thats our business though.

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