Arcade Prehacks

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  1. #1
    jar555555's Avatar
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    bowmaster prelude Right varaible?

    Code:
        Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
            Call AxShockwaveFlash1.SetVariable("_level0.clip_main.window_gameplayer_id_1.m_game.profileManager.m_active.m_gold", TextBox1.Text)
        End Sub
    End Class
    When i debug it the gold hack won't work. Any ideas why?

    Code:
    Call AxShockwaveFlash1.SetVariable("_level0.clip_main.window_gameplayer_id_1.m_game.profileManager.m_active.m_gold", TextBox1.Text)
    Global Variable^^

  2. #2
    Banned
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    Re: bowmaster prelude Right varaible?

    From I can see,this is Shockwave

  3. #3
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    Re: bowmaster prelude Right varaible?

    I dont think so. It might be though, dont get me wrong. Didn't sme11y once make a trainer for this? Idk.

  4. #4
    jar555555's Avatar
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    Re: bowmaster prelude Right varaible?

    Do you know the right code?

  5. #5
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    Re: bowmaster prelude Right varaible?

    How is this game shockwave if it's on APH?

  6. #6
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    Re: bowmaster prelude Right varaible?

    Well the guys said maybe it's not...

  7. #7
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    Re: bowmaster prelude Right varaible?

    I dont think its Shockwave if a Prehack was made for it.

  8. #8
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    Re: bowmaster prelude Right varaible?

    Aye, well what I would do is find the var from a scanner, then open the swf up and search for that word(s). Before it there might be a path, like _level0.player.... etc.

  9. #9
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    Re: bowmaster prelude Right varaible?

    Aye?
    As in "Aye Aye, Cap'nn!"?

  10. #10
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    Re: bowmaster prelude Right varaible?

    I got bored with yes, yeah, yea, ya, uh huh, etc. I would open it open in a flash decompiler and then search for that variable that you have found. Normally before that is the location path.

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