ok i put those code inOriginally Posted by sme11y
but it still doesn't work D=Code:Call ShockwaveFlash1.Setvariable("_root.money", 99999)
ok i put those code inOriginally Posted by sme11y
but it still doesn't work D=Code:Call ShockwaveFlash1.Setvariable("_root.money", 99999)
its case sensitive. Capitalize the v in variable
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
Do you mean?Originally Posted by sme11y
Thanks I will try that =DCode:Call ShockwaveFlash1.SetVariable("_root.money", 99999)
Edit: I don't know whats wrong but still doesn't work...
it may have global variables. i think i remember it being td as the global variable. so try _root.td.money
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
Thanks alot mate! It worked =DOriginally Posted by sme11y
So when ever adon't work I always change toCode:_root.variableright?Code:_root.td.variable
I finished making this trainer xD
Link
viewtopic.php?f=15&t=846
lol no not always. just for this game. a global variable is not the same for every game if the game even has global variables. so another game that has a global variable could be like player.healthOriginally Posted by axzus
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
oh... And some url.swf I scan doesn't display variables, all it displays is custon width and stuff...Originally Posted by sme11y
if it is a game swf then it will scan the variables. just look through them. or search the value you start out with. like if you start with 650 gold, search 650 and you should find it.
oh and use flashmaster part 1 like i gave you.
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
k thanks for your help =DOriginally Posted by sme11y
oh i thought this ""
)Code:("_root.money","9999"
before and after the number is needed
Edit:Smelly I found some variables like this:
Does this variable works cause it didn't work in the trainer I made.Code:("_root._player.level)
Edit2:Silly me, this is the right code:
Code:("_player.level)