The variable doesn't work when I set it in Visualbasic 6...
Does that means the variables keeps changing and I need to brute force it?Code:Call ShockwaveFlash1.SetVariable("_root.strength", Text1.Text)
Also this game is encrypted...
The variable doesn't work when I set it in Visualbasic 6...
Does that means the variables keeps changing and I need to brute force it?Code:Call ShockwaveFlash1.SetVariable("_root.strength", Text1.Text)
Also this game is encrypted...
I think there are global variables also. Or they have changing variables
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
I tried either
Code:Call ShockwaveFlash1.SetVariable("_root.player.strength", Text1.Text)But they don't work D=Code:Call ShockwaveFlash1.SetVariable("_root.game.strength", Text1.Text)
global vars can be anything
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
But will there be still a way to find the Global Variables?Originally Posted by sme11y
fgm sometimes shows them. But I usually look through sothink swf decompiler. If its encrypted, look through the hex
Just an FYI to everyone, I don't hack anymore. I have stuff that I do outside of this. Goodbye and goodluck
ok thanks but what is "fgm"?Originally Posted by sme11y
fgm = flash game master
Hex is so hard... I will have to look it through Flashgame Master
From what i have heard its easy.