Rise of the castle
http://www.maxgames.com/play/rise-of-the-castle.html
Free upgrades, infinite money and infinite health for the castle
Rise of the castle
http://www.maxgames.com/play/rise-of-the-castle.html
Free upgrades, infinite money and infinite health for the castle
It's AS3 encrypted but worth an extra try
Since I see your 10 minute break is over and now you are hacking again, If you cant do this one then
I will if I can. I did look at it though and I imagine you can do this one..
But I will give everyone a chance first if martin cant.
Here is the gold variable which works fine when changed.
The life does only work before you upgrade, as soon as you do so your life goes back to the normal values.Code:V13_fla._-0T._-6b
The problem is that when upgraded the values are set from a configuration script (_-4d). In this script there are the prices for upgrades, the damage, the castle health upgrades etc..Code:V13_fla._-0T._-1Z
Hope that helps
Of course it helps but I can't see anything of that part
http://img163.imageshack.us/img163/4880/variablesy.png
But shouldn't the file be SWF instead of FLV, which I would think the file is, from your image.
Nah those are just lines called .fla
Well, the program you use does not work for me so i don't know how it works at all. Have some more info:
Code:The declarations are public var _-6b:int; public var _-1Z:int; In function _-0f() they both get set: _-6b = 0; _-1Z = 800; Like i said, the health (_-1Z) does change if you upgrade! In function _-2B the upgrade is done: _-1Z = _-x._-5A[param1].hpBonus; This then leads you to the _-4d which is the type of _-x. It holds the upgrade values in an array: _-5A[_loc_1].hpBonus = 800; _-5A[_loc_1].hpBonus = 1600; _-5A[_loc_1].hpBonus = 2000;
using your variables, you could do some thing like this:
add money instead of subtract when buying
5e 52 60 52 62 08 a1
5e 52 60 52 62 08 a0
Not subtract damage (NOP out damage)
5e 4f 60 4f d1 a1
5e 4f 60 4f 02 02
See attached
Yeah, i know but most people (probably all) don't use Opcodes to hack so i said where to find the variables