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Thread: Mesiria RPG

  1. #11
    Senior Member
    Join Date
    Jul 2008
    Posts
    1,871

    Re: Mesiria RPG

    Oh well, if no-one wants to hack this, I'll then hack it myself

  2. #12

    Join Date
    May 2010
    Posts
    3

    Re: Mesiria RPG

    ty for the efforts in this by the way GJ

  3. #13
    Banned
    Join Date
    Jul 2009
    Posts
    67

    Re: Mesiria RPG


  4. #14
    Super Moderator ZuckeR's Avatar
    Join Date
    Feb 2010
    Location
    Germany
    Posts
    1,779

    Re: Mesiria RPG

    Some people on the site said that after the first level up their stats are back to normal which is due to the fat that the game has hard coded values for each level rather then increasing the old ones. What joonaqwe changed was just level 6 which you are at the start of the game. There are 15 levels which would need to be changed.

    For better understanding here is the part of the script i mean:
    Code:
            _root.EXP = 1000;
            _root.WPN = 10;
            _root.ARM = 3;
            _root.SPD = 15;
            _root.herb = 2;
            _root.nectar = 1;
            _root.potion = 1;
            _root.larve_j = 0;
            _root.minMP = 0;
            _root.minHP = 0;
            if (_root.EXP < 100)
            {
                _root.LV = 1;
                _root.maxHP = 80;
                _root.maxMP = 6;
                ...
            }
            else if (_root.EXP >= 100 && _root.EXP < 250)
            {
                _root.LV = 2;
                _root.maxHP = 90;
                _root.maxMP = 8;
                ...
            }
            else if (_root.EXP >= 250 && _root.EXP < 450)
            {
                _root.LV = 3;
                _root.maxHP = 100;
                _root.maxMP = 10;
                ...
            }
            else if (_root.EXP >= 450 && _root.EXP < 700)
            {
                _root.LV = 4;
                _root.maxHP = 115;
                _root.maxMP = 12;
                ...
            }
            else if (_root.EXP >= 700 && _root.EXP < 1000)
            {
                _root.LV = 5;
                _root.maxHP = 130;
                _root.maxMP = 15;
                ...
            }
            else if (_root.EXP >= 1000 && _root.EXP < 1400)
            {
                _root.LV = 6;
                _root.maxHP = 145;
                _root.maxMP = 18;
                ...
            }
            else if (_root.EXP >= 1400 && _root.EXP < 1900)
            {
                _root.LV = 7;
                _root.maxHP = 160;
                _root.maxMP = 21;
                ...
            }
            else if (_root.EXP >= 1900 && _root.EXP < 2500)
            {
                _root.LV = 8;
                _root.maxHP = 175;
                _root.maxMP = 24;
                ...
            }
            else if (_root.EXP >= 2500 && _root.EXP < 3200)
            {
                _root.LV = 9;
                _root.maxHP = 190;
                _root.maxMP = 27;
                ...
            }
            else if (_root.EXP >= 3200 && _root.EXP < 4500)
            {
                _root.LV = 10;
                _root.maxHP = 210;
                _root.maxMP = 30;
                ...
            }
            else if (_root.EXP >= 4500 && _root.EXP < 6000)
            {
                _root.LV = 11;
                _root.maxHP = 230;
                _root.maxMP = 35;
                ...
            }
            else if (_root.EXP >= 6000 && _root.EXP < 7500)
            {
                _root.LV = 12;
                _root.maxHP = 250;
                _root.maxMP = 40;
                ...
            }
            else if (_root.EXP >= 7500 && _root.EXP < 9000)
            {
                _root.LV = 13;
                _root.maxHP = 270;
                _root.maxMP = 45;
                ...
            }
            else if (_root.EXP >= 9000 && _root.EXP < 10500)
            {
                _root.LV = 14;
                _root.maxHP = 290;
                _root.maxMP = 50;
                ...
            }
            else if (_root.EXP >= 10500)
            {
                _root.LV = 15;
                _root.maxHP = 320;
                _root.maxMP = 56;
                ...
            }
    I have not checked if it is really like they said as i could not find a way to a quick fight. Maybe the hack should get deactivated until joonaqwe was able to fix this.



    EDIT: Oh man, i found this whole thing four times and don't know if you have to change all of them.

  5. #15
    Senior Member
    Join Date
    Jul 2008
    Posts
    1,871

    Re: Mesiria RPG

    Okay, so now I have changed all the variables. There was more than a thousand variables to change
    Thank you, Copy Paste....

    I'll send you the working SWF, Martin, and if you could replace it?

  6. #16
    Senior Member
    Join Date
    Jul 2008
    Posts
    1,871

    Re: Mesiria RPG

    Bots are clearly stupid.
    You are banned.

  7. #17
    Banned
    Join Date
    Jul 2009
    Posts
    67

    Re: Mesiria RPG

    Yep,game replaced

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