Hacked By: selectLOL
Hack Information:
Press 1 for +1000 gold - 2 to refill your health - 3 to refill your mana - 4 for +1000 exp
Game Information
In this game you go around a nonlinear map, collecting money to buy better equipment and fighting enemies to gain levels. The goal is to collect the 8 power jewels before the evil King can summon the demonloard, Shadevoid the Slaughterer.
Arrows for movement. Space to Jump. Z to Fight.
Note: Game may not save and lags sometimes!
Cheats: Hackbar: Press [1] Warp To Mouse - [2] Toggle Invincibility
Hacked By: leverage419
Cheats: Keyhacks: Press [1] Toggle Lives - [2] Coins - [3] Implants
Hacked By: leverage419
Cheats: Keyhacks: Press [S] Toggle lives - [D] Random item
Hacked By: selectLOL
HOW TO FIND DIM HOOD SPELL: You can buy the DIM HOOD SPELL from ground floor TOWN SHOP for 1000 Gold. The DIM HOOD SPELL hides the Knight from sight for a short while (Knight is transparent). The DIM HOOD SPELL is necessary in order to get the "Gloves of Grip". To use DIM HOOD SPELL press KEY 2.
HOW TO FIND MARYS LYRE: See "Save Daughter Quest" comment below (may be on another comment page). To use MARYS LYRE press KEY 3.
HOW TO FIND CROSS SPELL (Warp). Visit the CHURCH and talk to first PRIEST. He will give you CROSS SPELL which warps the knight back to the church. To use CROSS SPELL press KEY 4.
HOW TO FIND THE FIREBALL SPELL: Follow steps 1 and 2 shown in HOW TO FIND THE VELOCITY BOOTS (see below). Instead of following wooden sky bridge right enter DOOR (to the left) and climb up. Once outside go LEFT and talk to WIZARD whom will give you the FIREBALL SPELL. This spell instantly destroys any enemy it touches.
**NOTE: See my comments related to the FIREBALL SPELL below (may be shown on the next comment page).
HOW TO FIND THE VELOCITY BOOTS (Step 1): Get TWO KEYS (if you haven't already) from one of the TOWN SHOPS.
HOW TO FIND THE VELOCITY BOOTS (Step 2): Climb main brown town building to DOOR with CASTLE SIGN. Disregard arrow on sign, UNLOCK DOOR if not already (use UP ARROW KEY), enter DOOR (use UP ARROW KEY again) and climb to top. Back outside go RIGHT until you see GREEN VILLAGER (talking about the WIZARD) standing by the chimney (puffing smoke).
HOW TO FIND THE VELOCITY BOOTS (Step 3): Climb the grey stone building steps (ledges) until you see a wooden sky bridge to the right. Go RIGHT and follow the wooden sky bridge to the right to the brown building. Get to DOOR, UNLOCK DOOR (if not already), enter DOOR. There you will find the Velocity Boots which doubles the speed of the knight.
HELP : I can't get passed the big spider in the Dungeon how do I got the Varity Boots(may not be spelled right) I let it come down first before it gets me then i keep hiting it but it never seems to die! PLEASE HELP
Zugkaria to get by the SPIDER you will need the "Mary's Lyre". To get "Mary's Lyre
" you will need to finish the "Save Daughter Quest"
The "Save Daughter Quest" can be accomplished by visiting the blacksmith cabin in the mountains (where you get the basic metal sword).
After the blacksmith cabin on your return trip back down as you drip keep you RIGHT ARROW KEY PRESSED. You should land on the ledge with the SNAKE. Fight and Jump your way all the way right. There you will find the missing daughter.
After freeing the missing daughter return to the town and visit the Mother. The Mother will give you the "Mary's Lyre".
OOPS!! :-O It should read "...as you DROP..." (not DRIP) Sorry :-(
SHOPPING HELP:
Please note that the knight will never purchase a weaker piece of equipment if he already has a stronger version. So a Knight with the Horned helmet will not be able to buy an Iron Helmet no matter how hard he tries.
This is IMPORTANT to rememember. If you purchase the HAMMER (or some other weapon) in the town shop you will NOT be able to vist the blacksmith in the mountain cabin since he gives you the entry level basic metal sword. Since the HAMMER and other we
SHOPPING HELP (Continued): Since the HAMMER and other weapons found in town are better than the basic sword there is no need to talk to the blacksmith.
ADDITIONAL INFO ON CONTROLS:
In addition to the controls shown in the GAME INFORMATION here are the addtional controls (use LOWER CASE):
X - speak with a shopkeeper or important person.
H - Uses Healing Potion
M - Uses Magic Potion
Spells: Spells can only be cast if you have obtained them (they will appear in your status bar)
1 - Casts Heal Staff (Full HP)
2 - Casts Dim Hood (Invisibility)
3 - Casts Mary's Lyre (Spider Sleep)
4 - Casts Cross (Warp Back To C
ADDITIONAL INFO ON CONTROLS (Continued): 4 - Casts Cross (Warp Back To Church) 5 - Casts Fireball (SEE COMMENT BELOW)
ADDITIONAL INFO ON CONTROLS (Continued): Use the UP ARROW to UNLOCK DOORS (provided you have a key). **Note Once a door is unlocked it stays unlocked.
UNABLE TO USE FIREBALL SPELL (Key 5). While it is possible to "get" the FIREBALL SPELL it is not possible to "use" the FIREBALL SPELL (Key 5) since you can not get more than 60 MP (even with the Book of Sarisun)and the FIREBALL SPELL (Key 5) needs 99 MP.
**Note: Pressing Key 5 still increases your DEF stats/value.
Have you found "gloves of grip" or "dim cloak"?
MellowBlue - YES. I have ALL special pickups and still my MAX MP is 60. I have played this game several times and can not get MAX MP to exceed 60.
WALKING WHERE YOU SHOULD NOT (Game Bug)
Sometimes you will find yourself walking where you should not (like in the air or below some path).
YOU CAN FIX THIS BUG LIKE THIS. In some cases JUMPING will fix the problem in other cases using the CROSS (Key 4) will solve your situation (however you will need to retrace your steps to get back to where you were originally).
EXECPTION TO THE RULE: There is a SPECIAL AREA (Game Bug) of open sky where you can WALK LEFT and unlimited amo
EXECPTION TO THE RULE (Contunued): In this SPECIAL AREA you and WALK LEFT and JUMP UP an unlimited amount of times.
This SPECIAL AREA is found left of the BOSS BIRD in the area above the cabin with the blacksmith which forges you a sword.
EXECPTION TO THE RULE (Contunued): After killing the BOSS BIRD go WALK LEFT (off of any of the two small nests). To leave the SPECIAL AREA simply WALK RIGHT.
Have Fun!
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