Originally Posted by
ZuckeR
Yeah putting time and effort into something helps. I learned a few things from my memory game even if that seems like a very simple task. It is basically done apart from some minor things i could add or polish. I guess i will come back to it every now and then to finish it up. But it feels like it is at a point where i could say its done, at least its playable.
Stuff i could do: Stop the game timer if the game is over. / Start a new game with a dedicated button. / Add a highscore. / Add audio and better graphics.
I guess i will just be too lazy to do that and rather start another project to learn even more. But i will stick to C++ as my language and SDL2 as my main library. It still gonna be hard to create something more dynamic than a memory game which is pretty static.
So, what to do next... ?